almost done
So this is a test compile to see if the render layers and animation will work before I go any further with this scene i'm doing this is the result of 6 H of modeling , revisions, textureing, rig/rig repair, and keyframeing the animation. Rain effects done in After Effects.
First test of the Pirate rig. i have to tweak some skin weights that didn't mirror correctly and fine tune the hand controls, but it's a decent start
So I fixed the audio issue on this reel so you can hear the lipsyncs and background audio.
Here is the end of quarter reel I was cutting together last week. I am curently experimenting with uploading a higher res Modeling reel to youtube, if it works i'll embed it at the top right of the page, with more higher res to follow.
Well here is my second run at the sub. Better textures, and refined Geometry, it has it's main masts now rudders on all the tail fins recesses for bow planes, and torpedo tubes with hatches. I don't know how much more I'll add right now as I want to keep this as a low poly game quality model. However I may tackle a high detail film quality version once the quarter is over.